I. Event theme:

The App Store and Android app stores have become the industry’s focal point. As mobile-related development heats up and both hardware and payment flows mature, developers are rushing into mobile games and apps. Meanwhile, new technologies represented by Html5 have broken out of the shell and are growing fast. Against this backdrop of an all-out shift to mobile strategy, the 8th Flash Developer Conference is about to convene, offering talks and technical exchange under the theme “Mobile Development, Social Games and Light Online Games.”

II. Event schedule

  • Theme: Flash mobile development, social games and light online games
  • Format: Keynote talks, expert interviews
  • Time: October 16, 2011, 13:30–18:00
  • Address: No. 9 Dazhongsi East Road, Haidian District, Beijing (right next to Lianxiang Bridge on the North Third Ring Road and Dazhongsi), across from the Taiyangyuan residential compound (Meeting Room 1, Jingyi Hotel)
  • Phone: 021-50504740-885391
  • Transportation: Metro Line 10, Line 13, Zhichunlu Station

Tiandihui

Tiandihui Flash mobile games

Html5 social game development

Chen Ying

Socialize your Flash mobile app

This talk focuses on Flash mobile app development and gives a brief walkthrough of the socialization process. It is divided into three stages — what socialization is, socialization tools, and planning apps for socialization — to briefly explain how to socialize your Flash mobile app. A community is like water: seemingly formless, yet it has form. Those who master water can sail ten thousand miles. Only by truly grasping the laws of community can you spread your mobile apps to every corner of the world.

Adobe

Interactive interview with Adobe technical managers

We’ve specially invited several Adobe technical managers for a relaxed, interactive interview session to chat with everyone about Flash and Html5, Flash 3D, Flash Player 11 and other topics. Developers in the audience can raise a hand or pass up a note at any time to join in.

Ren Hao

Micro browser game development based on D5Rpg

D5Rpg is an open-source game engine. Though it is still not fully polished, it already gives game enthusiasts a fast path to building simple games. Add a bit of networking and you can have a micro browser game with player interaction. In this talk, D5 will discuss related topics with everyone.

Chen Hao

Light online games and FLASH iPhone platform game development

Light online games are a brand-new online game concept, distinct from large-scale MMO games with heavyweight content and SNS games with featherweight content. Light online games give players genuine pleasure for the mind. They do away with the fatigue of traditional grind-and-level-up, repeated operations, slow down how quickly players get bored, and stop games from becoming a burden.

III. Speaker profiles

Tiandihui

Tiandihui Flash game “running panda”

Html5 expert

Html5 social game development

Chen Ying

Alex is a veteran developer in the FLASH space. He has long worked on Flash and Flex development and has extensive experience in development and product planning. He specializes in FLEX enterprise applications, SNS community games, and Flash multimedia presentation products. He has deep knowledge and unique insights when it comes to socializing apps. Talk title: “Socialize your Flash Mobile App”

Ma Jian

Adobe Platform Evangelism Manager. He first got into Flash in 1999, joined Macromedia in 2004 as a solutions engineer, and from 2006 to 2008 worked at Adobe as a solutions engineer and a key account technical manager. He is currently an Adobe platform technology evangelist.

Ren Hao

Online handle Ben Haozi. D5Power (Fifth Power), moderator of the game programming board at 9Ria Tiandihui. Personal website http://www.webgamei.com. He independently developed the browser game “Romance of the Three Kingdoms 2010” and is the author of the open-source projects “PAILA Photo Sticker,” “D5Dotk JS browser game engine,” and “D5Rpg game engine.”

Chen Hao

Known online as star, he was CTO of casual game developer Tiantianqu and led several casual games and light online games. He is now CEO of Beijing Xingyou Interactive Technology Co., Ltd.

Huang Jun

Adobe Platform Evangelism Manager. One of the earliest Flash developers in China and founder of Rich Interactive Entertainment (RIE®). He has spent nearly 10 years developing interactive internet applications and Flash games and apps, and has extensive experience in Flash game, video, and mobile app development. He is currently an Adobe platform technology evangelist.

Li Peng

Adobe Platform Evangelism Manager. He has always worked in Flash design and development, spending 4 years as a Flash designer and 5 years doing RIA development across education, IT, and online advertising. He worked in Germany twice, in 2006 and 2008, and has unique insights and extensive experience in Flash front-end interaction design.